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Editor. Writer. Voice Director. Narrative Consultant.
If it's got words and it's in games, I'm ready to help.

I first entered the games industry in 2011, working as a localization editor—finding and correcting the kinds of spelling, grammar, and consistency mistakes that generally come with third-party and/or automated translation of non-English games. This gave me a solid background in the writing styles of a wide variety of genres, including everything from dystopian scifi MMOs and grimdark shooters to high fantasy RPGs and family-friendly CCGs.

 

As my skills improved, my role expanded. In addition to writing and editing game text, I began assisting during VO recording sessions, providing proper context and live rewrites for voice actors to ensure the desired delivery. I was also tapped as a narrative consultant for my employer's subsidiary studios, working with their writing teams to help catch plot holes and inconsistencies, resolve narrative conflicts, and explore and expand upon promising themes and storylines.

 

After ten years and dozens of titles, I made the leap to full-time game writing. My most recent game, Never’s End, is a dark fantasy turn-based RPG set in the midst of a global apocalypse. The protagonist must possess the unwitting townsfolk, erasing their minds and souls and transforming them into living weapons to combat a world-consuming darkness known as the Never. The narrative explores the ethical implications of the player’s actions, centering on themes of sacrifice, loss, and obsession as they race to save the world without becoming a more terrifying threat to humanity than the evil they hope to defeat.

 

All told, I’ve been doing nothing but game narrative for fifteen years now—and I’m still hungry for more. So if you've got a great concept for a game, but no narrative framework to go with it? Or you've created a bunch of fun character designs, but you're lacking the witty one-liners to turn them into fan favorites? Or heck, maybe your beta testers are just having a devil of a time understanding your skill tooltips. Whatever your game-related writing needs, there's a good chance I'm up to the challenge. So drop me a line, and let's see what we can make together!

©2024 Kendal White

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